idleheroes

问题描述:死神来了1的男主角和女主角是谁? 大家好,小编为大家解答idleheroesoflight 兑换码的问题。很多人还不知道idleheroes公益服官网,现在让我们一起来看看吧!

暗黑地牢人物属性修改方法 人物基础属性怎么改

idleheroes的相关图片

男主角:

戴文·萨瓦

Devon Sawa

更多中文名: 德文·萨瓦

更多名字: Devon Edward Sawa。

生于1978年 9月7日

加拿大温哥华

星座: 处女座

身高: 1.83m

爸爸:Edward Sawa 妈妈:Joyce Sawa 妹妹:Stephanie 弟弟:Brandon。

主要作品:

2008 猎人月/猎人之月 Hunter's Moon 2006 魔鬼老巢 The Devil's Den (演员) 魔王洞穴 2005 射击场 The Shooting Gallery (演员) Poolhall Prophets 2004 极端求爱 Extreme Dating 2002 1. 巅峰杀戮 Extreme Ops (演员) 极限行动 / 雪地极限 / 极度狂野 Extremist The Extremists 2.懒虫陷情记 Slackers (演员) Complices, Les Hooking Up Ethan 2000 1.2000年大热门娱乐奖颁奖典礼 2000 Blockbuster Entertainment Awards (演员) 2.法网杀机 The Guilty (演员) 3.死神来了/绝命终结站 / 终点/Flight 180 Final Destination(演员) 1999 制造偶像的手 Idle Hands (演员) 魔掌 / 闲旷之手 1998 1.SLC Punk! (演员) 2.缘来缘去 A Cool, Dry Place (演员) 亲亲爹地 Dance Real Slow 1997 1.勇闯天涯路 Wild America (演员) 2.男孩俱乐部 The Boys Club (演员) Secrets d'ados 1996 龙卷风之夜 Night of the Twisters (演员) 超级龙卷风 A Noite dos Furacões I tornadons öga 1995 1.鬼马小精灵 Casper (演员) 鬼马小灵精 / 卡斯珀 2.那些日子以来 Now and Then (演员) 此时彼刻 The Gaslight Addition 1994 小巨人 Little Giants (演员) Gigantjes, De Kleine Giganten。

女主角:

艾丽·拉特

曾用名:Allegra Coleman。

性 别: 女

身 高: 176cm

电影演员,主演过《美国逃犯》 American Outlaws(又名:无法无天)及《绝命终结站》“Final Destination”及《校园蓝调》,在《校园蓝调》中性感迷人穿着,让人晕眩! 近期参演了热门美剧《超能英雄》及好莱坞大片《生化危机3》

相关作品:

《纠缠着迷 obsessed》(2009)...Lisa 《英雄 第四季 Heroes · Fugitives》(2008)...Tracy Strauss 《英雄 第三季 Heroes · Villains》(2008)...Tracy Strauss, Niki Sanders, Barbara 《英雄 第二季 Heroes · Generation》(2007)...Niki Sanders, Jessica Sanders, Gina Sanders 《生化危机1.2.3:劫后余生 Resident Evil: Extinction 》 (2007) ...Claire Redfield 《 Homo Erectus 》 (2007) ...Fardart 《玛丽戈蒂的印度之旅 Marigold》(2007)...Marigold Lexton 《英雄 第一季 Heroes》(2006)...Niki Sanders, Jessica Sanders, Candice Willmer 《南方传奇 Southland Tales 》 (2006) ... 《 Crazy 》 (2006) ...Evelyn Garland 《相见恨早 A Lot Like Love 》 (2005) ...Gina 《 Confess 》 (2005) ...Olivia Averill 《 Three Way 》 (2004) ...Isobel Delano 《 Three Way 》 (2004) ...associate producer 《 Oh, What a Lovely Tea Party 》 (2004) ...Herself 《绝命终结站2/终点2/死神又来了/在劫难逃2 Final Destination 2 》 (2003) ...Clear Rivers 《杰伊与鲍伯的回击 Jay and Silent Bob Strike Back 》 (2001) ...Chrissy 《美国逃犯 American Outlaws 》 (2001) ...Zerelda 'Zee' Mimms 《律政俏佳人 Legally Blonde 》 (2001) ...Brooke Taylor Windham 《 Young Hollywood Awards 》 (2001) ...Herself 《绝命终结站/终点/死神来了 Final Destination 》 (2000) ...Clear Rivers 《 2000 Blockbuster Entertainment Awards 》 (2000) ...Herself 《鬼屋 House on Haunted Hill 》 (1999) ...Sara Wolfe 《让我疯狂 Drive Me Crazy 》 (1999) ...Dulcie 《软脚情圣 Giving It Up 》 (1999) ...Amber 《校园蓝调 Varsity Blues 》 (1999) ...Darcy Sears。

另:剧中分别叫艾利克斯和克莱尔。

以上。望楼主给分

伦敦奥运会上的所有歌曲?的相关图片

伦敦奥运会上的所有歌曲?

今天为大家带来的是暗黑地牢修改人物基础属性值,一起来看看吧!

首先找:游戏根目录\heroes\。

然后在 heroes 目录下有:

_template 目录是 系统对角色职业的脚本模块,等于是一个虚拟模特。

arbalest 目录是 劲弩 系统模块。

bounty_hunter 目录是 赏金猎人 系统模块。

crusader 目录是 十字军 系统模块。

grave_robber 目录是 盗墓贼 系统模块。

hellion 目录是 恶人 系统模块。

highwayman 目录是 强盗 系统模块。

jester 目录是 小丑 系统模块。

leper 目录是 麻风病人 系统模块。

man_at_arms 目录是 士兵 系统模块。

occultist 目录是 神秘学者 系统模块。

plague_doctor 目录是 瘟疫医生 系统模块。

vestal 目录是 修女 系统模块。

好我们后面要步入正题,我们的正题是如何不用修改器而通过修改游戏的文件脚本来做到修改的目的,首先我举个例子,比如我要修改 crusader 目录下的 十字军 系统脚本,那么我们打开 crusader 目录之后,我们会看到一些 文件 和 文件夹,但是重点是 还包含了 游戏里面的一些 UI 而这个 UI 是指游戏界面下的一些角色技能的图标和一些道具的视图,反正就是游戏里面的美术图。当然这些会用PS的玩家不用我教也会如何制作MOD换皮肤了吧,哈哈,然后重点来了,这里我必须要说明两个文件,第一个是 crusader 十字军脚本目录下的 crusader.art.darkest 和 crusader.info.darkest ,下面我会详细说这两个文件的用途。

crusader.art.darkest 文件用记事本打开之后脚本内容如下:

(聪明的玩家总是会利用英文翻译网站达到某些游戏脚本的研究)。

commonfx: .deathfx death_medium。

weapon: .name "crusader_weapon_0" .icon "eqp_weapon_0.png"。

weapon: .name "crusader_weapon_1" .icon "eqp_weapon_1.png"。

weapon: .name "crusader_weapon_2" .icon "eqp_weapon_2.png"。

weapon: .name "crusader_weapon_3" .icon "eqp_weapon_3.png"。

weapon: .name "crusader_weapon_4" .icon "eqp_weapon_4.png"。

armour: .name "crusader_armour_0" .icon "eqp_armour_0.png"。

armour: .name "crusader_armour_1" .icon "eqp_armour_1.png"。

armour: .name "crusader_armour_2" .icon "eqp_armour_2.png"。

armour: .name "crusader_armour_3" .icon "eqp_armour_3.png"。

armour: .name "crusader_armour_4" .icon "eqp_armour_4.png"。

combat_skill: .id "smite" .icon "one" .anim "attack_sword" .fx "smite" .targchestfx "blood_splatter"。

combat_skill: .id "zealous_accusation" .icon "two" .anim "attack_scroll" .fx "zealous_accusation" .targchestfx "blood_splatter"。

combat_skill: .id "stunning_blow" .icon "three" .anim "attack_stun" .fx "stunning_blow" .targheadfx "stunning_blow_target"。

combat_skill: .id "bulwark_of_faith" .icon "four" .anim "attack_scroll" .fx "bulwark_of_faith"。

combat_skill: .id "battle_heal" .icon "five" .anim "attack_heal" .fx "battle_heal" .targfx "battle_heal_target"。

combat_skill: .id "holy_lance" .icon "six" .anim "attack_charge" .fx "holy_lance" .targchestfx "blood_splatter"。

combat_skill: .id "inspiring_cry" .icon "seven" .anim "attack_banner" .fx "inspiring_cry"。

combat_move_skill: .id "move" .icon "generic_move" .anim "idle"。

上面这些呢是负责管理游戏中 十字军 的图片 对应向导,这个对于制作MOD皮肤的人来说是有用的,比如说weapon: .name "crusader_weapon_0" .icon "eqp_weapon_0.png" 这一条,这一条是对应,游戏中十字军的出生武器的图样,就是基本武器的那个样子,这里对应 crusader 目录下的 icons_equip目录里面的eqp_weapon_0.png 这个武器图片,当然这部分我为什么要说明呢,是因为有些孩子喜欢把武器装备弄得炫炫的MOD,所以这里特地说明,那么后面我们来说明角色的数值修改脚本。

crusader.info.darkest 文件用记事本打开之后脚本内容如下:

(聪明的玩家总是会利用英文翻译网站达到某些游戏脚本的研究)。

resistances: .stun 40% .poison 30% .bleed 30% .disease 30% .move 40% .debuff 30% .death_blow 67% .trap 0%。

weapon: .name "crusader_weapon_0" .atk 0% .dmg 6 12 .crit 5% .spd 0。

weapon: .name "crusader_weapon_1" .atk 0% .dmg 7 14 .crit 5.5% .spd 0 .upgradeRequirementCode 0。

weapon: .name "crusader_weapon_2" .atk 0% .dmg 8 16 .crit 6% .spd 1 .upgradeRequirementCode 1。

weapon: .name "crusader_weapon_3" .atk 0% .dmg 9 17 .crit 6.5% .spd 1 .upgradeRequirementCode 2。

weapon: .name "crusader_weapon_4" .atk 0% .dmg 10 19 .crit 7% .spd 2 .upgradeRequirementCode 3。

armour: .name "crusader_armour_0" .def 5% .prot 0 .hp 33 .spd 0。

armour: .name "crusader_armour_1" .def 10% .prot 0 .hp 40 .spd 0 .upgradeRequirementCode 0。

armour: .name "crusader_armour_2" .def 15% .prot 0 .hp 47 .spd 0 .upgradeRequirementCode 1。

armour: .name "crusader_armour_3" .def 20% .prot 0 .hp 54 .spd 0 .upgradeRequirementCode 2。

armour: .name "crusader_armour_4" .def 25% .prot 0 .hp 61 .spd 0 .upgradeRequirementCode 3。

这里是我修改过的脚本数据,不过你们不用看后面的数值,你们只需要知道这些英文单词都对应着游戏角色。

十字军 的全部战斗参数就可以了:

resistances: .stun 40% .poison 30% .bleed 30% .disease 30% .move 40% .debuff 30% .death_blow 67% .trap 0%。

这一条分别对应意思是:

resistances(抵抗力),stun 40%(昏迷40%) poison 30%(瘟疫30%) bleed 30%(流血30%) disease 30%(疾病30%) move 40%(移动40%) debuff 30%(减溢状态30%) death_blow 67%(死亡打击67%) trap 0%(陷阱0%)。

然后,怎么修改就随你们了。

下面这个是十字军的初始武器的数据,要怎么改,不用我教了吧,修改数值成你希望的数字,而且以下有同名一共5个都是武器的递升,升级版本。

weapon: .name "crusader_weapon_0" .atk 0% .dmg 6 12 .crit 5% .spd 0。

weapon: .name "crusader_weapon_1" .atk 0% .dmg 7 14 .crit 5.5% .spd 0 .upgradeRequirementCode 0。

weapon: .name "crusader_weapon_2" .atk 0% .dmg 8 16 .crit 6% .spd 1 .upgradeRequirementCode 1。

weapon: .name "crusader_weapon_3" .atk 0% .dmg 9 17 .crit 6.5% .spd 1 .upgradeRequirementCode 2。

weapon: .name "crusader_weapon_4" .atk 0% .dmg 10 19 .crit 7% .spd 2 .upgradeRequirementCode 3。

下面这个是十字军的初始衣服的数据,要怎么改,不用我教了吧,修改数值成你希望的数字而且以下有同名一共5个都是衣服的递升,升级版本。

armour: .name "crusader_armour_0" .def 5% .prot 0 .hp 33 .spd 0。

armour: .name "crusader_armour_1" .def 10% .prot 0 .hp 40 .spd 0 .upgradeRequirementCode 0。

armour: .name "crusader_armour_2" .def 15% .prot 0 .hp 47 .spd 0 .upgradeRequirementCode 1。

armour: .name "crusader_armour_3" .def 20% .prot 0 .hp 54 .spd 0 .upgradeRequirementCode 2。

armour: .name "crusader_armour_4" .def 25% .prot 0 .hp 61 .spd 0 .upgradeRequirementCode 3。

那么最后还是在提醒一下目录位置:游戏根目录\heroes(目录是游戏英雄脚本)\目录下数个文件夹都是对应英雄的各自英文名字。参考开头部分是详细说明。

怎么正确导入dota2模型的相关图片

怎么正确导入dota2模型

2012年伦敦奥运会主题曲:Survival。

1、Muse - Survival☆★【缪斯-生存】

2、Race, life's a race 【前行,人生就是一场赛跑比赛!】

3、And I am gonna win 【而我,注定是最终的王者】

4、Yes, I am gonna win【是的,我会是最终的王者】

5、And I'll light the fuse 【我将要点燃导火索】

6、And I'll never lose 【我将不会输靡】

7、And I choose to survive 【我选择生存】 Whatever it takes【 无论他们怎么费尽心机想成为我的路障 】

8、You won't pull ahead 【但这一程,我才是唯一的领跑者】

9、I'll keep up the pace 【你们只能我身后的追随者】

10、And i'll give you my strenght【 我将赐给你我的力量】

11、To the whole human race 【来幻化为你历经全程的信念】

12、Yes i am prepared 【是的,我已准备好了】

13、To stay alive 【准备好为永生的荣耀而战】

14、And i won't fogive, vengeance is mine【 我将不会去原谅,报复是我的】

15、And i won't give in 【我将不会去退却。

16、Because i choose to thrive 【只因我的荣耀注定蔓延】

17、I'm gonna win 【我注定是最终的王者】

18、Race, it's a race 【前行,这是一场荣耀之战】

19、But i'm gonna win 【而且,我注定是最终的王者】

20、Yes i'm gonna win 【是的,我是王者】

21、And will light the fuse 【将要点燃导火索】

22、I'll never lose 【我永远不会输】

23、And i choose to survive 【我选择生存作为我的道路】

24、Whatever it takes 【无论他们怎么费尽心机想成为我的路障】

25、You won't ull ahead 【这一程,我才是唯一的领跑者】

26、I'll keep up the pace 【你们只能我身后的追随者】

27、And i'll refill my strenght 【而我会脱胎换骨】

28、To the whole human race 【让这力量激荡,直到终结】

29、Yes i am the man 【我是男人!】

30、Fight! Fight! Fight! Fight! 【拼搏!拼搏!拼搏!】

31、Win! Win! Win! Win! 【胜利!胜利!胜利】

扩展资料

伦敦奥运筹备委员会公布官方主题曲,率先登场的是由英国摇滚乐团谬斯(Muse)合唱团演唱的《Survival》,将在开幕及颁奖场合播放。谬斯夺下多项重要音乐奖项,包括英国音乐奖、MTV欧洲音乐大奖等,还曾获得美国葛莱美奖提名,并将在今年9月发行新专辑《The2ndLaw》。

英国奥运筹委会表示,为了这次伦敦奥运,特别筹划「摇滚赛事」音乐祭活动,包括有多场现场音乐会及由众多歌手录制的奥运主题曲。这次伦敦奥运共有5首官方主题曲,除了谬斯(Muse)的《Survival》外,另外还4首分别由有老牌歌手艾尔顿强及普瑙(EltonJohnvsPnau)、德尔菲(Delphic)、化学兄弟(ChemicalBrothers)以及嘻哈团DizzeeRascal演出。

英国摇滚三人组合缪斯的新单曲被钦定为2012年伦敦奥运会的官方歌曲,这首五首主题曲第一首。这首激越的摇滚主题曲《Survival》于当地时间星期三在英国广播之声首次亮相。在7月27日至8月12日的比赛期间,这首歌会在运动员入场以及奖牌颁发仪式上播放。这首歌在创作室融汇了奥利匹克精神,传达出一种必胜的信念和决心。

参考资料来源:百度百科--2012年英国伦敦奥运会主题曲。

civil-rights heroes的介绍,急的相关图片

civil-rights heroes的介绍,急

1.以剑圣为例,模型(.MDL .VTX和.VVD文件)在Dota 2下面的models/heroes/juggernaut文件夹下,贴图(.VTF和.VMT)在materials/modes/heroes/juggernaut. 先把模型文件夹下的所有后缀里有dx90的改成dx80,再用cannonfodder's studio compiler做model decompile. 2.再打开steam-tools, 下alien swarm sdk. 再打开studio compiler做VTF export, configuration设成存储路径\Steam\SteamApps\common\alien swarm\bin, 然后把贴图转换成tga格式 3. 所有转换过以后的模型和贴图放到一个文件夹里.下一个cannonfodder的3dsmax插件(支持不同版本)导入smd文件, 下载地址同上, 把.dil的插件放到3dsmax的plugins 4. 打开3dsmax, 点导入. 剑圣麻烦点,需要导入torso(上半身), cape(毛坎肩), bracer(护腕), mask(头), pants(下半身)模型, 一个一个模型导入, 每导入一个需要点选相应的贴图. 除了cape模型对应fur贴图, 其他的模型和贴图名都相同. 5. 最后, 你已经导入好了剑圣,可以导入各种姿势smd文件, 比如idle, attack, show-off. 3dsmax界面右下方的的动画播放和前后帧操作让你找到心里最帅的Juggernaut, 渲染你懂的.。

急求关于civil-rights heroes(人权斗争领袖)的英文介绍,大概300词左右

Charles Dickens。

'Halloa! Below there!'。

When he heard a voice thus calling to him, he was standing at the door of his box, with a flag in his hand, furled round its short pole. One would have thought, considering the nature of the ground, that he could not have doubted from what quarter the voice came; but instead of looking up to where I stood on the top of the steep cutting nearly over his head, he turned himself about, and looked down the Line. There was something remarkable in his manner of doing so, though I could not have said for my life what. But I know it was remarkable enough to attract my notice, even though his figure was foreshortened and shadowed, down in the deep trench, and mine was high above him, so steeped in the glow of an angry sunset, that I had shaded my eyes with my hand before I saw him at all.。

'Halloa! Below!'。

From looking down the Line, he turned himself about again, and, raising his eyes, saw my figure high above him.。

'Is there any path by which I can come down and speak to you?'。

He looked up at me without replying, and I looked down at him without pressing him too soon with a repetition of my idle question. Just then there came a vague vibration in the earth and air, quickly changing into a violent pulsation, and an oncoming rush that caused me to start back, as though it had force to draw me down. When such vapour as rose to my height from this rapid train had passed me, and was skimming away over the landscape, I looked down again, and saw him refurling the flag he had shown while the train went by.。

I repeated my inquiry. After a pause, during which he seemed to regard me with fixed attention, he motioned with his rolled-up flag towards a point on my level, some two or three hundred yards distant. I called down to him, 'All right!' and made for that point. There, by dint of looking closely about me, I found a rough zigzag descending path notched out, which I followed.。

The cutting was extremely deep, and unusually precipitate. It was made through a clammy stone, that became oozier and wetter as I went down. For these reasons, I found the way long enough to give me time to recall a singular air of reluctance or compulsion with which he had pointed out the path.。

When I came down low enough upon the zigzag descent to see him again, I saw that he was standing between the rails on the way by which the train had lately passed, in an attitude as if he were waiting for me to appear. He had his left hand at his chin, and that left elbow rested on his right hand, crossed over his breast. His attitude was one of such expectation and watchfulness that I stopped a moment, wondering at it.。

I resumed my downward way, and stepping out upon the level of the railroad, and drawing nearer to him, saw that he was a dark sallow man, with a dark beard and rather heavy eyebrows. His post was in as solitary and dismal a place as ever I saw. On either side, a dripping-wet wall of jagged stone, excluding all view but a strip of sky; the perspective one way only a crooked prolongation of this great dungeon; the shorter perspective in the other direction terminating in a gloomy red light, and the gloomier entrance to a black tunnel, in whose massive architecture there was a barbarous, depressing, and forbidding air. So little sunlight ever found its way to this spot, that it had an earthy, deadly smell; and so much cold wind rushed through it, that it struck chill to me, as if I had left the natural world.。

Before he stirred, I was near enough to him to have touched him. Not even then removing his eyes from mine, he stepped back one step, and lifted his hand.。

This was a lonesome post to occupy (I said), and it had riveted my attention when I looked down from up yonder. A visitor was a rarity, I should suppose; not an unwelcome rarity, I hoped? In me, he merely saw a man who had been shut up within narrow limits all his life, and who, being at last set free, had a newly-awakened interest in these great works. To such purpose I spoke to him; but I am far from sure of the terms I used; for, besides that I am not happy in opening any conversation, there was something in the man that daunted me.。

He directed a most curious look towards the red light near the tunnel's mouth, and looked all about it, as if something were missing from it, and then looked it me.。

That light was part of his charge? Was it not?。

He answered in a low voice,--'Don't you know it is?'。

The monstrous thought came into my mind, as I perused the fixed eyes and the saturnine face, that this was a spirit, not a man. I have speculated since, whether there may have been infection in his mind.。

In my turn, I stepped back. But in making the action, I detected in his eyes some latent fear of me. This put the monstrous thought to flight。

原文地址:http://www.qianchusai.com/idleheroes.html

一涵-50,一涵小表妹生存

一涵-50,一涵小表妹生存

芊眠-130,芊眠云月最新破解版完结金手指

芊眠-130,芊眠云月最新破解版完结金手指

让我最开心的一件事儿,最让我开心的一件事作文500字作文

让我最开心的一件事儿,最让我开心的一件事作文500字作文

公司文件格式模板,公司文件格式模板怎么写

公司文件格式模板,公司文件格式模板怎么写

梅林固件支持哪些路由器,梅林固件支持哪些路由器设置

梅林固件支持哪些路由器,梅林固件支持哪些路由器设置

usg6330配置,usg6330配置手册 告警邮件

usg6330配置,usg6330配置手册 告警邮件

华硕ac88u刷梅林固件,华硕ac88u刷梅林固件 小火箭

华硕ac88u刷梅林固件,华硕ac88u刷梅林固件 小火箭

cc/知网会越改复制率会越高吗,知网复制下来的论文格式怎么更改

cc/知网会越改复制率会越高吗,知网复制下来的论文格式怎么更改

眷拳拳和眷眷的区别区别,拳拳之心眷眷之情怎么用

眷拳拳和眷眷的区别区别,拳拳之心眷眷之情怎么用

飞线教程,飞线画法技巧

飞线教程,飞线画法技巧