1. Giza pyramid pyramid is the construction of the ancient Egyptian pharaoh's tomb itself. 埃及的吉萨金字塔被称为古代世界七大奇迹之一。
Egypt's Giza Pyramids as one of the seven wonders of ancient world. 在埃及的大小金字塔,大多都建筑于埃及第三到第六王朝。 The size of the pyramids in Egypt, most of all construction in the third to the sixth dynasty Egypt. 一些有4000多年历史的金字塔主要分布在首都及尼河上游西岸吉等地。 Some 4,000 years of history, the pyramids are mainly distributed in the capital Niger River and the upper reaches of the West Bank and Kyrgyzstan, and other places. 主要建材是石灰岩,部分为花岩。 Limestone is the main building material, and some flowers for rock. 。
建造时间:大约公元前2700-2500年建造地点:埃及开罗附近的吉萨高原相传,古埃及第三王朝之前,无论王公大臣还是老百姓死后,都被葬入一种用泥砖建成的长方形的坟墓,古代埃及人叫它“马斯塔巴”。 Construction time: the construction of about 2700-2500 BC Location: Cairo, Egypt, near the Giza plateau Legend has it, the third dynasty of ancient Egypt, whether ordinary people or royalty Minister after his death, were buried into a brick built rectangular tomb the ancient Egyptians call "Mashidaba." 。
2. Zeus statues of Zeus is the god of Greek gods, goddesses, table worship gods Zeus built in the world's largest indoor statue, the Statue of Zeus in the Temple Zeus the Olympic Games is the source, part of the Olympic Games projects During the visit had. 。
建造时间:大约公元前457年建造地点:希腊西海岸奥林匹亚 (Olympia)的古城中宙斯神殿建于公元前470年,于公元前456年完工,由建筑师Libon设计,宙斯神像由雕刻家Pheidias雕刻。 Construction time: around 457 BC, the construction sites: the west coast of Greece Olympia (Olympia), the ancient city of Zeus in the Temple was built in 470 BC, was completed in 456 BC, designed by the architect Libon, Zeus statues by the sculptor Pheidias carving. 。
3. Rhode Island Juxiang Rhode Island Juxiang Seven Wonders is one of the most mysterious, this Rhodes Juxiang built in the entrance. 它是希腊太阳神赫利俄斯的青铜铸像,高约33米。 It is the Greek sun god Helios bronze statuettes, about 33 meters high. 因为它只在短短五十六年间便毁于公元前226年的一次地震中,考古学家甚至连它的确切位置及外观都未能确定。 Since it is only in a short span of 56 years between 2070 will be destroyed in an earthquake 226 years, archaeologists and even its exact location and appearance have yet to be ascertained. 。
4. Sky gardens of Babylon and Rhode Island Juxiang, archaeologists have so far failed to find the remains of sky gardens, in fact, in his many writings that the ancient sky gardens only from listening to the words of others, and not really see that in the end is pure sky gardens legend? 。
建造时间:大约公元前600年建造地点: 巴比伦 , 幼发拉底河 (Euphrates)河东面, 伊拉克首都巴格达以南50里外左右巴比伦的空中花园当然不是吊于空中,这个名字的由来纯粹是因为人们把原本除有“吊”之外,还有“突出”之意的希腊"kremastos"及拉丁文"pensilis"错误翻译所致。 Construction time: around 600 BC, the construction Location: Babylon, the Euphrates (Euphrates) Hedong face, south of the Iraqi capital, Baghdad, around 50 in the sky gardens of Babylon certainly not hanging in the air, and the origin of the name is simply because people in addition to the original "suspended", but also "highlight" the Greek meaning "kremastos" and the Latin "pensilis" due to translation errors.。
5. Adi Adi Themis Themis Shrine is the Greek goddess of hunting, said she Lat Arabs, Egyptians called her by the Sith (Isis), and the Romans called her Dianna (Diana), in ancient Greece of silk Adi Goddess deeply admire, built one of the seven wonders of silk Adi Shrine. 。
建造时间:大约公元前550年建造地点:希腊古城爱菲索斯(Ephesus)中,大约在土耳其的Izmir(Smyrna)南面50公里神庙建筑以大理石为基础,上面覆盖着木制屋顶。 Construction time: around 550 BC, the construction sites: Greece ancient city of Ephesus (Ephesus), about Turkey's Izmir (Smyrna), 50 km south of the marble temple construction as the foundation, covered with a wooden roof. 整个建筑的设计师是Chersiphron父子,它最大的特色是内部有两排,至少106根立柱,每根大约12至18米高。 The whole building is the architect of Chersiphron father, it is the biggest characteristics within two rows, at least 106 pillars, each about 12 to 18 meters high. 神庙的底座约为60乘120米。 Parthenon base is about 60 x 120 meters. 原庙毁于公元前356年的大火,在原址后建起的庙于公元262年再罹火难。 The original temple was destroyed by fire in 356 BC in situ after the temple was built in 262 AD again brought to the fire difficult. 。
6. Temple Mount by Raskin said Wang Mu, Halikanasushi gross SOLAS tomb temple about 45 meters high, the base was top of the ladder-shaped pyramid-shaped, Kariyawasam of the Kingdom of King Mausolus may statue stands in the top. 陵墓毁于公元三世纪的一次地震中。 The third century AD tomb destroyed in a quake. 。
建造时间:大约公元前353年建造地点:现在的土耳其西南地区这座伟大的白色大理石陵墓是为摩索拉斯和他的妻子修建的。 Construction time: around 353 BC, the construction site: It is now the southwestern region of Turkey this great white marble mausoleum is Masuolashi and his wife built. 整座建筑由两名希腊设计师设计,外面装饰以奇异的雕刻花纹。 The whole building by two Greek designers, outside the exotic decorative carving patterns. 甫一建成就声名远播,公元15世纪初毁于大地震。 As soon built on the name has been heard, the Year destroyed in the early 15th century earthquake. 现在伦敦大英博物馆还收藏有一点剩余的雕刻。 London, the British Museum is also a collection point remaining sculpture. 。
7. Alexandria lighthouse with Alexander the Great (King of Macedonia) orders, the city of Alexandria in 2070 by Ross lighthouse built in a 300 years of the island, and at least 122 metres tall, with shining white limestone or marble. 。
建造时间:大约公元前300年建造地点:在埃及(Egypt)的亚历山大港 (Alexandria)附近的法洛斯岛 (island of Pharos)上。 Construction time: around 300 BC, the construction Location: Egypt (Egypt), Alexandria (Alexandria) near the island of Gallows (island of Pharos). 。
在亚历山大大帝(Alexander the Great )死后不久,他的手下之一托勒密 (Ptolemy Soter )便称霸埃及,并建都于亚历山卓,有鉴于亚历山卓港附近的海道十分危险,Ptolemy Soter便下令由建筑师Sostratus及亚历山卓图书馆(Alexandria Library/Mouseion)合作兴建亚历山大灯塔,灯塔于公元前290年竣工。 In Alexander the Great (Alexander the Great) shortly after death, one of his men Ptolemy (Ptolemy Soter) will dominate Egypt, and Capital in Alexandria, in the light of the Alexandria near the sea very dangerous, Ptolemy Soter will be ordered by the architect Sostratus and the Alexandria Library (Alexandria Library / Mouseion) in the construction of the lighthouse of Alexandria, the lighthouse was completed in 290 BC. 。
找了很久的,希望能帮到你!
意大利著名景点
科洛塞竞技场(Piazza del Colosseo) 。
科洛塞竞技场(又译罗马斗兽场)是罗马时代最伟大的建筑之一,也是保存最好的一座圆形竞技场。位于威尼斯广场的东南面。斗兽场是世界八大名胜之一,也是罗马帝国的象征。这座巨大的露天剧场叫做弗拉维奥剧场,因为它是由弗拉维奥家族的几位皇帝建造的。通常,人们称之为科洛塞。斗兽场的外观像一座庞大的碉堡,占地20000平方米,围墙周长527米,直径188米,墙高57米,相当于一座19层现代楼房的高度,场内可10.7万观众。像所有罗马的建筑一样,其基本结构是拱券结构,一系列的拱、券和恰当安排的椭圆形建筑构件使整座建筑极为坚固。这是当年用斗兽、英竞技、赛马、戏剧和歌舞表演的场地。这座雄伟的建筑堪称建筑的楷模。是建造在一片凹地上的宏伟建筑。尼禄时代,这一凹地是尼禄金殿花园里的一个人工湖。
威尼斯(Venezia)
既有世上独一无二的温柔,又不乏历史上地中海最强的高雅风景,东西方的桥梁。这座建于公元5世纪的世界著名城市位于意大利东北部,离大陆约4公里,坐落在威尼斯湖约118个大大小小的岛屿上。150多条运河和400座桥梁纵横交错,把这118个岛屿联成一个城市整体。威尼斯无可比拟的独特外貌和丰富的艺术宝藏,使它成为世界上最具有吸引力的旅游城市。威尼斯的美离不开碧绿碧绿的水和摇摇晃晃的小船,更离不开富丽堂皇的古典建筑物。站在圣马可广场向四周眺望,纵横的街道在这里化身成蜿蜒的运河;在普通城市街上通行无阻的车辆,在这里变成了小船。这里的每一条小水道、小街、小教堂和小广场都是风景,也记录着水城灿烂的文化和历史。
圣马可广场,(Piazza del san.marco)被誉为最浪漫的广场,鸽子是这里最大的特色。
叹息桥,叹息桥连接的两座建筑物分别是法院和监狱;一般来讲,进入监狱的人都不会活着出去的,而叹息桥就成为了他们最后唯一可以看见阳光的地方,因此,囚犯们经过这里的时候都会不自禁地发出一声叹息,久而久之,这些叹息就叹成了“叹息桥”了……
总督宫,威尼斯共和国时期的最高权力机关;粉红色的大理石外墙,连续的尖型拱门和四辨花型圆窗,属于典型的哥特式风格。
圣马可大教堂,强烈的拜占庭风格,相传是用来供奉福音作者圣马可的教堂;圣马可是威尼斯的守护神,标志物是狮子,因此,狮子也是威尼斯的标志物。
圣马可大教堂两旁的新旧行政官邸,一楼现在大多用做咖啡馆;最著名的是弗洛里安咖啡馆,据说海明威、拜伦经常在这里流连;当然,这里的咖啡也是全意大利最昂贵的~~。
贡多拉,相传以前的船夫都是又年轻又帅气的小伙子,边划船还边唱着情歌;现在当然不是了~~ 另外,贡多拉是威尼斯最贵的交通工具,除非你的钱多的可以拿来烧,否则,象征式地坐坐就可以了……
Italy famous scenic spots 。
Ke Luose Arena (Piazza del Colosseo) 。
Ke Luose Arena (also translated the Roman Colosseum) Roman times is the greatest one of the building, but also to preserve the best of an amphitheater. Venice is located in the south-east of the square. Colosseum is one of the world's eight major attractions, but also a symbol of the Roman Empire. The huge open-air theater called Flavio Theater, as it is by Flavio's family, several of the construction of the emperor. In general, Keluo Se known. Colosseum look like a huge bunker, covers an area of 20,000 square meters, 527 meters perimeter wall with a diameter of 188 meters, 57 meters high wall, which is equivalent to a 19-story modern building height, site could be 107,000 spectators. Like all Roman architecture, the basic structure of the arch structure, a series of humps, coupons and appropriate arrangements for the oval-shaped building components so that the whole building is extremely strong. This is the time to use animal fighting, the British sports, horse racing, theater and cabaret venue. The majestic architecture of the building can be a model. Construction is in a concave on the floor of the magnificent building. Nero era, this is Nero Au Kam-din in the garden of a man-made lake. 。
Venice (Venezia) 。
Not only unique gently in the world, there is no lack of history of the Mediterranean's most elegant landscape, the East-West bridge. This was built in the 5th century the world-famous city is located in the north-east Italy, about 4 km from the mainland, the lake is located in Venice, about 118 large and small islands. More than 150 articles and canals criss-crossing 400 bridges, 118 of this island into a city as a whole. Venice looks unique and unparalleled wealth of art treasures, making it the world's most attractive tourist cities. Venice can not be separated from the United States and the green green water and rickety boats, but can not be separated from the magnificent classical buildings. Piazza San Marco to look around the stands, vertical and horizontal streets here into the embodiment of the winding canals; ordinary city streets and unhindered access of vehicles into the boat here. Here's one for every small waterways, streets, small churches and small square is the scenery, but also a record Shuicheng splendid culture and history. 。
Piazza San Marco, (Piazza del san.marco) as the most romantic squares, pigeons here is the greatest feature 。
Bridge of Sighs, Bridge of Sighs connecting the two buildings are the courts and prisons; In general, people enter the prison will not go out alive, and the Bridge of Sighs became the last of their only place to see the sun, After prisoners here will be sent to Buzi Jin A Sigh, with the passage of time, the sigh sigh on a "Bridge of Sighs" ... ... 。
Governor's Palace of the Republic of Venice during the highest organ of state power; pink marble wall, a row of sharp-arch and identified four flower-round window, typical of the Gothic style. 。
St. Mark's Cathedral, a strong Byzantine style, traditionally used to worship is the author of the Gospel of St. Mark's Church; San Marco, the patron saint of Venice, however, the marker is a lion, the lion of Venice is also a marker. 。
St. Mark's Cathedral on both sides of the old and new Executive Mansion, on the first floor is now mostly used as a coffee shop; the most famous is the Florian Cafe, is said to Hemingway, Byron often hang around here; of course, the coffee here is the whole Italy Expensive ~ ~ 。
Gondola, the boatmen Legend has it that before they were young and handsome young man, boating while also singing love songs; now, of course, is not a ~ ~ In addition, Venice gondola is the most expensive means of transport, unless your money The burning can be used, or a token will be able to sit up ... ...。
你应该注意到按H之后的选项前面都有个数字了吧。
以下是详细解释:
"0" "Server Restart 3" "exec cfg/r3.cfg"//主机开始游戏刷新3次。
"1" "Server Control I"//主机/服务器设置I项。
"0" "Restart Game" "rcon restart"//重新开始游戏,规则参数会刷回默认。
"1" "Restart Round 1sec" "developer 1; echo The Game Will restart in 1 Second...; developer 0;rcon sv_restartround 1"//刷新(新设置的基础上)
"2" "Start Money"//开始金钱。
"1" "$800" "developer 1; echo Set Start Money to $800; developer 0;mp_startmoney 800;rcon mp_startmoney 800"//开始金钱800美刀。
"2" "$16000" "developer 1; echo Set Start Money to $16000; developer 0;mp_startmoney 16000;rcon mp_startmoney 16000"//开始金钱16000美刀。
"3" "Auto Team Balance"//队伍自动平衡。
"1" "ON" "developer 1; echo The Auto-Team-Balance is On; developer 0;mp_autoteambalance 1;mp_limitteams 1;rcon mp_autoteambalance 1;rcon mp_limitteams 1"//队伍自动平衡 开启。
"2" "OFF" "developer 1; echo The Auto-Team-Balance is Off; developer 0;mp_autoteambalance 0;mp_limitteams 50;rcon mp_autoteambalance 0;rcon mp_limitteams 50"//队伍自动平衡 关闭。
"4" "Auto Kick"//自动踢人。
"1" "ON" "developer 1; echo The Auto-Kick is On; developer 0;mp_autokick 1;rcon mp_autokick 1"//自动踢人 开启。
"2" "OFF" "developer 1; echo The Auto-Kick is Off; developer 0;mp_autokick 0;rcon mp_autokick 0"//自动踢人 关闭。
"5" "Friendly Fire"//友军伤害。
"1" "ON" "developer 1; echo The Friendly-Fire is On; developer 0;mp_friendlyfire 1;rcon mp_friendlyfire 1"//友军伤害 开启。
"2" "OFF" "developer 1; echo The Friendly-Fire is Off; developer 0;mp_friendlyfire 0;rcon mp_friendlyfire 0"//友军伤害 关闭。
"6" "TeamMateKiller Punish"//友军伤害惩罚。
"1" "ON" "developer 1; echo The TK-Punish is On; developer 0;mp_tkpunish 1;rcon mp_tkpunish 1"//友军伤害惩罚 开启。
"2" "OFF" "developer 1; echo The TK-Punish is Off; developer 0;mp_tkpunish 0;rcon mp_tkpunish 0"//友军伤害惩罚 关闭。
"7" "BlackScreen"//死后黑屏。
"1" "ON" "developer 1; echo The Fade to Black-Screen is On; developer 0;mp_fadetoblack 1;rcon mp_fadetoblack 1"//死后黑屏 开启。
"2" "OFF" "developer 1; echo The Fade to Black-Screen is Off; developer 0;mp_fadetoblack 0;rcon mp_fadetoblack 0"//死后黑屏 关闭。
"8" "ForceChaseCam"//死后视角。
"1" "See All" "developer 1; echo ALL for Free Camera is On; developer 0;mp_forcecamera 0;rcon mp_forcecamera 0"//死后视角 所有活人。
"2" "Teammate" "developer 1; echo Teammate Only Camera is On; developer 0;mp_forcecamera 1;rcon mp_forcecamera 1"//死后视角 友军视角。
"3" "First Person" "developer 1; echo First Person Only Camera is On; developer 0;mp_forcecamera 2;rcon mp_forcecamera 2"//死后视角 友军第一视角。
"9" "Set Time"//相关时间设定。
"1" "TimeLimit (min)"//最大换地图时间设定。
"1" "Time 20" "developer 1; echo The TimeLimit of This Map Is Turned to 20 Minutes; developer 0;mp_timelimit 20;rcon mp_timelimit 20"//最大换地图时间 20分钟。
"2" "Time 40" "developer 1; echo The TimeLimit of This Map Is Turned to 40 Minutes; developer 0;mp_timelimit 40;rcon mp_timelimit 40"//最大换地图时间 40分钟。
"3" "Time 60" "developer 1; echo The TimeLimit of This Map Is Turned to 60 Minutes; developer 0;mp_timelimit 60;rcon mp_timelimit 60"//最大换地图时间 60分钟。
"4" "Time MAX" "developer 1; echo The TimeLimit of This Map Is Non-Limit; developer 0;mp_timelimit 0;rcon mp_timelimit 0"//最大换地图时间 无限时。
"2" "RoundTime (min)"//每回合时间设定。
"1" "Time 1'30'' " "developer 1; echo RoundTime Is turned to 1'30'' Minutes; developer 0;mp_roundtime 1.5;rcon mp_roundtime 1.5"//每回合时间 1:30分钟。
"2" "Time 1'45'' " "developer 1; echo RoundTime Is turned to 1'45'' Minutes; developer 0;mp_roundtime 1.75;rcon mp_roundtime 1.75"//每回合时间 1:45分钟。
"3" "Time 2'30'' " "developer 1; echo RoundTime Is turned to 2'30'' Minutes; developer 0;mp_roundtime 2.5;rcon mp_roundtime 2.5"//每回合时间 2:30分钟。
"4" "Time 3'00'' " "developer 1; echo RoundTime Is turned to 3 Minutes; developer 0;mp_roundtime 3;rcon mp_roundtime 3"//每回合时间 3分钟。
"5" "Time 4'00'' " "developer 1; echo RoundTime Is turned to 4 Minutes; developer 0;mp_roundtime 4;rcon mp_roundtime 4"//每回合时间 4分钟。
"6" "Time 5'00'' " "developer 1; echo RoundTime Is turned to 5 Minutes; developer 0;mp_roundtime 5;rcon mp_roundtime 5"//每回合时间 5分钟。
"3" "FreezeTime (sec)"//冻结时间设定。
"1" "Time 0" "developer 1; echo FreezeTime Is turned to 0 Second; developer 0;mp_freezetime 0;rcon mp_freezetime 0"//每回合开始冻结时间 0秒。
"2" "Time 3" "developer 1; echo FreezeTime Is turned to 3 Seconds; developer 0;mp_freezetime 3;rcon mp_freezetime 3"//每回合开始冻结时间 3秒。
"3" "Time 5" "developer 1; echo FreezeTime Is turned to 5 Seconds; developer 0;mp_freezetime 5;rcon mp_freezetime 5"//每回合开始冻结时间 5秒。
"4" "Time 7" "developer 1; echo FreezeTime Is turned to 7 Seconds; developer 0;mp_freezetime 7;rcon mp_freezetime 7"//每回合开始冻结时间 7秒。
"4" "BuyTime (sec)"//购买时间上限设定。
"1" "Timeseconds 15" "developer 1; echo BuyTime Is turned to 15 Seconds; developer 0;mp_buytime 0.25;rcon mp_buytime 0.25"//购买时间上限 15秒。
"2" "Timeseconds 60" "developer 1; echo BuyTime Is turned to 60 Seconds; developer 0;mp_buytime 1;rcon mp_buytime 1"//购买时间上限 60秒。
"3" "Timeseconds 120" "developer 1; echo BuyTime Is turned to 120 Seconds; developer 0;mp_buytime 2;rcon mp_buytime 2"//购买时间上限 120秒。
"4" "Timeseconds 360" "developer 1; echo BuyTime Is turned to 360 Seconds; developer 0;mp_buytime 3;rcon mp_buytime 3"//购买时间上限 360秒。
"5" "C4timer (sec)"//C4爆炸倒计时设定。
"1" "C4timer 35" "developer 1; echo C4Timer Is turned to 35 Seconds; developer 0;mp_c4timer 35;rcon mp_c4timer 35"//C4爆炸倒计时 35秒。
"2" "C4timer 45" "developer 1; echo C4Timer Is turned to 45 Seconds; developer 0;mp_c4timer 45;rcon mp_c4timer 45"//C4爆炸倒计时 45秒。
"2" "Server Control II"//主机/服务器设置II项。
"0" "OP Login" "messagemode rcon_password"//输入OP接入口令以取得OP权限。
"1" "Set OP Password" "developer 1; echo Please enter Server Control Password ; developer 0;messagemode rcon_password"//设置OP接入口令。
"2" "Change Host Name" "developer 1; echo Please enter the new Name of Host ; developer 0;messagemode hostname"//设置主机/服务器名字。
"3" "Set Join Password" "developer 1; echo Please enter the new Join Password ; developer 0;messagemode sv_password"//设置主机/服务器密码。
"4" "Show Player's ID" "listplayers;toggleconsole;console 1"//列出所有玩家信息。
"5" "Flashlight"//手电筒设置。
"1" "ON" "mp_flashlight 1;rcon mp_flashlight 1"//手电筒 开启。
"2" "OFF" "mp_flashlight 0;rcon mp_flashlight 0"//手电筒 关闭。
"6" "Footsteps"//脚步声设置。
"1" "ON" "mp_footsteps 1;rcon mp_footsteps 1"//脚步声 开启。
"2" "OFF" "mp_footsteps 0;rcon mp_footsteps 0"//脚步声 关闭。
"7" "AllowSpectators"//许可观察员设置。
"1" "ON" "allow_spectators 1;rcon allow_spectators 1"//许可观察员 开启。
"2" "OFF" "allow_spectators 0;rcon allow_spectators 0"//许可观察员 关闭。
"8" "Server Log"//主机/服务器记录设置(logsXXXX.txt记录文件存于\cstrike\logs里)
"1" "ON" "developer 1; echo Log File Started; developer 0;mp_logdetail 3;mp_logmessages 1;mp_logfile 1;rcon mp_logdetail 3;rcon mp_logmessages 1;rcon mp_logfile 1"//服务器记录 开启。
"2" "OFF" "developer 1; echo Log File Stoped; developer 0;mp_logfile 0;rcon mp_logfile 0"////服务器记录 关闭。
"9" "Speak Option"//语音对话设置。
"1" "Team Speak" "rcon sv_alltalk 0"//只能队内通讯。
"2" "All Players Speak" "rcon sv_alltalk 1"//警匪通话。
"3" "Server Control III"//主机/服务器设置III项(自主设定)
"0" "BuyTime(Minutes)" "developer 1; echo Please enter the Number of new BuyTime(Minutes) ; developer 0;messagemode mp_buytime"//购买武器时间上限 自主设定。
"1" "FreezeTime(Seconds)" "developer 1; echo Please enter the Number of new FreezeTime(Seconds) ; developer 0;messagemode mp_freezetime"//每回合开始冻结时间 自主设定。
"2" "RoundTime(Minutes)" "developer 1; echo Please enter the Number of new RoundTime(Minutes) ; developer 0;messagemode mp_roundtime"//每回合最大时间 自主设定。
"3" "Time Limit(Minutes)" "developer 1; echo Please enter the Number of new TimeLimit(Minutes) ; developer 0;messagemode mp_timelimit"//最大换地图时间 自主设定。
"4" "C4Timer(Seconds)" "developer 1; echo Please enter the Number of new C4Timer(Seconds) ; developer 0;messagemode mp_c4timer"//C4爆炸倒计时 自主设定。
"5" "HostagePenalty(Max is 4)" "developer 1; echo Please enter the Number of HostagePenalty(Max is 4) ; developer 0;messagemode mp_hostagepenalty"//杀死人质惩罚下限 自主设定。
"6" "Limit Teams(Max is 32)" "developer 1; echo Please enter the Number of Limit Teams(Max is 32); developer 0;messagemode mp_limitteams"//双方人数差异(须先mp_autoteambalance 1)下限 自主设定。
"7" "Winlimit(Rounds)" "developer 1; echo Please enter the Number of Winlimt(Rounds); developer 0;messagemode mp_winlimit"//最大胜利次数(达到此数,重新刷图) 自主设定。
"8" "Record Game"//录制Demo设定。
"1" "Record" "developer 1; echo Please enter the Name of Demo That you went to record; developer 0;messagemode record"//开始录制。
"2" "Stop" "developer 1; echo Recording was stoped ; developer 0;stop"//停止录制。
"4" "Personal Option"//个人设置。
"0" "Mouse Speed" "developer 1; echo Please enter the Number of Mouse Speed; developer 0;messagemode sensitivity"//鼠标灵活度。
"1" "Mouse Zoom Speed" "developer 1; echo Please enter the Number of Mouse Zoom Speed; developer 0;messagemode zoom_sensitivity_ratio"//狙击枪开镜后鼠标灵活度。
"2" "Brightness"//亮度设置。
"1" "Low Brightness" "developer 1; echo Low Brightness Mode is On; developer 0;gamma 1;brightness 1"//低。
"2" "Common Brightness" "developer 1; echo Common Brightness Mode is On; developer 0;gamma 2;brightness 2"//中。
"3" "High Brightness" "developer 1; echo High Brightness Mode is On; developer 0;gamma 3;brightness 3"//高。
"3" "Radar"//雷达设置。
"1" "On" "developer 1; echo Radar is On; developer 0;drawradar"//开启雷达。
"2" "Off" "developer 1; echo Radar is Off; developer 0;hideradar"//关闭雷达。
"4" "Dynamic Crosshair"//动态准星设置。
"1" "Dynamic" "developer 1; echo Dynamic Crosshair is On; developer 0;cl_dynamiccrosshair 1"//动态准星 开启。
"2" "Freeze" "developer 1; echo Dynamic Crosshair is Off; developer 0;cl_dynamiccrosshair 0"//动态准星 关闭。
"5" "Change Crosshair Color" "adjust_crosshair"//准星换颜色。
"6" "Net Graph"//fps,网络传输数据显示设置。
"1" "Off" "net_graph 0"//fps,网络传输数据 不显示。
"2" "Mini" "net_graph 1"//fps,网络传输数据 简单显示模式。
"3" "All" "net_graph 2"//fps,网络传输数据 全部显示模式。
"4" "Text" "net_graph 3"//fps,网络传输数据 最简显示模式。
"7" "Net Graphpos"//fps,网络传输数据显示位置设置。
"1" "Left" "net_graphpos 0"//fps,网络传输数据显示位置 屏幕左下。
"2" "Center" "net_graphpos 2"//fps,网络传输数据显示位置 屏幕中下。
"3" "Right" "net_graphpos 1"//fps,网络传输数据显示位置 屏幕右下。
"9" "Center Name & Fastswitch"//中间显示名字、一键换枪设置。
"1" "ON" "hud_centerid 1;hud_fastswitch 1"//中间显示名字、一键换枪 开启。
"2" "OFF" "hud_centerid 0;hud_fastswitch 0"//中间显示名字、一键换枪 关闭。
"9" "ShowFPS"//是否显示FPS(于左上角) 设定。
"1" "Show" "cl_showfps 1"//显示FPS(于左上角)
"2" "Hide" "cl_showfps 0"//不显示FPS。
"5" "Left or Right Hand"//持枪设置。
"1" "Left Hand" "cl_righthand 0;hud_centerid 1;hud_fastswitch 1"//持枪设置 左手。
"2" "Right Hand" "cl_righthand 1;hud_centerid 1;hud_fastswitch 1"//持枪设置 右手。
"6" "Change My Name" "messagemode name"//更换自己的CS ID。
"7" "Changelevel Map"//换地图选项。
"1" "C4 Maps"//C4类地图。
"0" "de_cbble" "changelevel de_cbble;rcon changelevel de_cbble"。
"1" "de_train" "changelevel de_train;rcon changelevel de_train"。
"2" "de_dust2" "changelevel de_dust2;rcon changelevel de_dust2"。
"3" "de_inferno" "changelevel de_inferno;rcon changelevel de_inferno"。
"4" "de_nuke" "changelevel de_nuke;rcon changelevel de_nuke"。
"5" "de_prodigy" "changelevel de_prodigy;rcon changelevel de_prodigy"。
"6" "de_aztec" "changelevel de_aztec;rcon changelevel de_aztec"。
"7" "de_cpl_strike" "changelevel de_cpl_strike;rcon changelevel de_cpl_strike"。
"8" "de_cpl_mill" "changelevel de_cpl_mill;rcon changelevel de_cpl_mill"。
"9" "de_cpl_fire" "changelevel de_cpl_fire;rcon changelevel de_cpl_fire"。
"2" "Clan Training Maps"//训练类地图。
"0" "aim_sk_ak_m4" "changelevel aim_sk_ak_m4;rcon changelevel aim_sk_ak_m4"。
"1" "aim_sk_aug_sig" "changelevel aim_sk_aug_sig;rcon changelevel aim_sk_aug_sig"。
"2" "aim_sk_awp" "changelevel aim_sk_awp;rcon changelevel aim_sk_awp"。
"3" "aim_sk_galil_famas" "changelevel aim_sk_galil_famas;rcon changelevel aim_sk_galil_famas"。
"4" "aim_sk_glock" "changelevel aim_sk_glock;rcon changelevel aim_sk_glock"。
"5" "aim_sk_usp_deagle" "changelevel aim_sk_usp_deagle;rcon changelevel aim_sk_usp_deagle"。
"6" "ak-colt_desert" "changelevel ak-colt_desert;rcon changelevel ak-colt_desert"。
"7" "ak-colt_desert2" "changelevel ak-colt_desert2;rcon changelevel ak-colt_desert2"。
"8" "ak-colt_inka" "changelevel ak-colt_inka;rcon changelevel ak-colt_inka"。
"9" "ak-colt_inka2" "changelevel ak-colt_inka2;rcon changelevel ak-colt_inka2"。
"3" "AWP Training Maps"//AWP类地图。
"0" "awp_fox-hunt" "changelevel awp_fox-hunt;rcon changelevel awp_fox-hunt"。
"1" "awm_map" "changelevel awm_map;rcon changelevel awm_map"。
"2" "awp_map" "changelevel awp_map;rcon changelevel awp_map"。
"3" "awp_map2" "changelevel awp_map2;rcon changelevel awp_map2"。
"4" "awp_map2002" "changelevel awp_map2002;rcon changelevel awp_map2002"。
"5" "awp_map2k2" "changelevel awp_map2k2;rcon changelevel awp_map2k2"。
"6" "awp_map4" "changelevel awp_map4;rcon changelevel awp_map4"。
"7" "awp_map_32" "changelevel awp_map_32;rcon changelevel awp_map_32"。
"8" "awp_map_fair" "changelevel awp_map_fair;rcon changelevel awp_map_fair"。
"9" "awp_map_final" "changelevel awp_map_final;rcon changelevel awp_map_final"。
"4" "PK Training Maps"//单挑类地图。
"0" "fy_iceworld" "changelevel fy_iceworld;rcon changelevel fy_iceworld"。
"1" "fy_iceworld_2002" "changelevel fy_iceworld_2002;rcon changelevel fy_iceworld_2002"。
"2" "fy_iceworld_plus" "changelevel fy_iceworld_plus;rcon changelevel fy_iceworld_plus"。
"3" "fy_iceworld_r" "changelevel fy_iceworld_r;rcon changelevel fy_iceworld_r"。
"4" "fy_iceworld_real" "changelevel fy_iceworld_real;rcon changelevel fy_iceworld_real"。
"5" "fy_iceworld2002" "changelevel fy_iceworld2002;rcon changelevel fy_iceworld2002"。
"6" "fy_iceworld2k" "changelevel fy_iceworld2k;rcon changelevel fy_iceworld2k"。
"7" "fy_iceworld3000" "changelevel fy_iceworld3000;rcon changelevel fy_iceworld3000"。
"5" "Enter a name of Map" "developer 1; echo Please enter a Name of Map; developer 0;messagemode changelevel"//自主更换地图,输入地图名例:de_dust2回车。
"8" "CS BOT Option"。
"1" "Bot Menu"
"1" "Add Bots" "developer 1; echo Added Bots full of Server; developer 0;yapb fill"。
"2" "Kill All Bots" "developer 1; echo Kills All Bots; developer 0;yapb killbots"。
"3" "Kick Bots" "developer 1; echo Server Kicked All Bots; developer 0;yapb removebots"。
"9" "Console"//控制台开关设定。
"1" "ON" "developer 1; echo Console can be used now; developer 0;console 1"//开启控制台。
"2" "OFF" "developer 1; echo Console can not be used now; developer 0;console 0"//关闭控制台。
"0" "Close""developer 1; echo The H Menu Edited by Cs.pcgames.com.cn; developer 0"//退出H键菜单。
1、Table Tennis (英 [ˈteɪbl-ˈtenɪs] 美 [ˈtebəl-ˈtenɪs] )——乒乓球。
例:Can I interest you in a game of table tennis?。
你有兴趣和我打乒乓球吗?
2、Badminton (英 [ˈbædmɪntən] 美 [ˈbædˌmɪntən] )——羽毛球。
例:Two badminton teams ended in a draw.。
两支羽毛球队打成平局。
3、Tennis(英 [ˈtenɪs] 美 ['tenɪs])——网球。
例:She can play tennis as well as basketball.。
她也会打篮球,也会打网球。
4、Baseball(英 [ˈbeɪsbɔ:l] 美 [ˈbesˌbɔl] )——棒球。
例:He umpired baseball games。
他担任棒球比赛的裁判。
5、Walking(英 [ˈwɔ:kɪŋ] 美 [ˈwɔkɪŋ])——竞走。
例:I think maybe one day you can take part in the walking race.。
我觉得你有朝一日可以参加竞走比赛。
6、Sprint(英 [sprɪnt] 美 [sprɪnt] )—— 短跑。
例:Rob Harmeling won the sprint in Bordeaux.。
罗布·哈梅林在波尔多获得短跑冠军。
7、Marathon(英 [ˈmærəθən] 美 [ˈmærəθɑ:n] )—— 马拉松。
例:I saw you on TV winning the Boston marathon.。
我在电视里看到你赢了波士顿马拉松。
8、Swimming(英 [ˈswɪmɪŋ] 美 [ˈswɪmɪŋ] )——游泳。
例:There was swimming and sailing down on the lake.。
有人在湖上游泳和扬帆。
9、Boating(英 [ˈbəʊtɪŋ] 美 [ˈboʊtɪŋ] )——划船。
例:You can go boating or play tennis。
你可以去划船或者打网球。
10、Boxing(英 [ˈbɒksɪŋ] 美 [ˈbɑ:ksɪŋ] )——拳击。
例:Boxing is a test of skill and technique, rather than brutestrength.。
拳击考验的是技能和技术,不是蛮力。
水立方 Water Cube 。
鸟巢 Bird's Nest 。
国家歌剧院 Opera House 。
关于北京奥运会的英语资料:
The Official Mascots of the Beijing 2008 Olympic Games 。
Like the Five Olympic Rings from which they draw their color and inspiration, the Five Friendlies will serve as the Official Mascots of Beijing 2008 Olympic Games, carrying a message of friendship and peace--and blessings from China--to children all over the world. 。
Designed to express the playful qualities of five little children who form an intimate circle of friends, the Five Friendlies also embody the natural characteristics of four of China's most popular animals--the Fish, the Panda, the Tibetan Antelope, the Swallow--and the Olympic Flame. 。
In China's traditional culture and art, the fish and water designs are symbols of prosperity and harvest. And so Beibei carries the blessing of prosperity. A fish is also a symbol of surplus in Chinese culture, another measure of a good year and a good life. The ornamental lines of the water-wave designs are taken from well-known Chinese paintings of the past. Among the Five Friendlies, Beibei is known to be gentle and pure. Strong in water sports, she reflects the blue Olympic ring. 。
Each of the Friendlies has a rhyming two-syllable name--a traditional way of expressing affection for children in China. Beibei is the Fish, Jingjing is the Panda, Huanhuan is the Olympic Flame, Yingying is the Tibetan Antelope and Nini is the Swallow. 。
When you put their names together--Bei Jing Huan Ying Ni--they say "Welcome to Beijing," offering a warm invitation that reflects the mission of the Five Friendlies as young ambassadors for the Olympic Games. 。
The Five Friendlies also embody both the landscape and the dreams and aspirations of people from every part of the vast country of China. In their origins and their headpieces, you can see the five elements of nature--the sea, forest, fire, earth and sky--all stylistic rendered in ways that represent the deep traditional influences of Chinese folk art and ornamentation. 。
Spreading Traditional Chinese Blessings Wherever They Go 。
In the ancient culture of China, there is a grand tradition of spreading blessings through signs and symbols. Each of the Five Friendlies symbolizes a different blessing--and will honor this tradition by carrying their blessings to the children of the world. Prosperity, happiness, passion, health and good luck will be spread to every continent as the Five Friendlies carry their invitation to Beijing 2008 to every part of the globe. 。
At the heart of their mission--and through all of their work--the Five Friendlies will seek to unite the world in peace and friendship through the Olympic spirit. Dedicated to helping Beijing 2008 spread its theme of One World, One Dream to every continent, the Five Friendlies reflect the deep desire of the Chinese people to reach out to the world in friendship through the Games--and to invite every man, woman and child to take part in the great celebration of human solidarity that China will host in the light of the flame in 2008. 。
In China's traditional culture and art, the fish and water designs are symbols of prosperity and harvest. And so Beibei carries the blessing of prosperity. A fish is also a symbol of surplus in Chinese culture, another measure of a good year and a good life. 。
The ornamental lines of the water-wave designs are taken from well-known Chinese paintings of the past. Among the Five Friendlies, Beibei is known to be gentle and pure. Strong in water sports, she reflects the blue Olympic ring. 。
Jingjing makes children smile--and that's why he brings the blessing of happiness wherever he goes. You can see his joy in the charming naivety of his dancing pose and the lovely wave of his black and white fur. As a national treasure and a protected species, pandas are adored by people everywhere. The lotus designs in Jingjing's headdress, which are inspired by the porcelain paintings of the Song Dynasty (A.D.960-1234), symbolize the lush forest and the harmonious relationship between man and nature. Jingjing was chosen to represent our desire to protect nature's gifts--and to preserve the beauty of nature for all generations. Jingjing is charmingly naïve and optimistic. He is an athlete noted for strength who represents the black Olympic ring.。
English title: National Aquatic Center 。
[Introduction] 。
National Swimming Center is also known as the "Water Cube" (Water Cube), the Beijing Olympic Park, is the Beijing 2008 Summer Olympic Games for the construction of the main swimming pool, the 2008 Beijing Olympic Games is a landmark building one. Its design is based on the global design competition, "water cube" ([H2O] 3) programme. 24 December 2003 started in January 28, 2008 completion. With the National Stadium (commonly known as bird's nest) points out in the Beijing city on both sides of the north end of the axis, a relatively common historical and cultural integrity of the Beijing city image. National Swimming Center plans to build 62,950 square meters land, with a total construction area of 65000-80000 square metres, of which part of the ground floor area of not less than 15,000 square meters, respectively, for USD 177 m × 177m × 30m. Up to the present, from 101 countries and regions over 350,000 Hong Kong and Macao compatriots and overseas Chinese donated a total of 850 million yuan. Zhengyutong them, Mr Cheng said the father and son and their enterprises have donated 50 million yuan. 。
Investment: about 1.02 billion 。
Construction area (m 2): 79,532 square meters 。
Seats: permanent seats for the 4000, 2000 can be removed, temporary seats 11,000 。
Use during the Olympics: swimming, diving, synchronized swimming 。
During the Paralympics use: swimming, diving, synchronized swimming 。
Owners units: Beijing state-owned asset management limited liability company 。
Design unit: built in the design of the Commonwealth 。
General Packet unit: built in the construction and development of a Limited 。
[National Swimming Center Construction Events: 。
July 2003 National Swimming Center architectural design programme officially confirmed 。
December 24, 2003 cubic meters of water foundation earthwork and infrastructure works started 。
April 7, 2004 to complete earthwork and foundation treatment works 。
July 17, 2004 the National Swimming Center and construction and installation works formal signing of the contract 。
2005 a quarter of all the main concrete structure construction 。
April 10, 2006 National Swimming Center to cap the main structure completed the installation of Steel 。
June 16, 2006 Steel support system successfully unloaded 。
August 1, 2006 the National Swimming Center membrane structure installed with a membrane structure-occipital 。
December 26, 2006 completed installation of membrane structure 。
March 2007 completed installation of the equipment and start on-line debugging 。
January 28, 2008 formally completed 。
[Uses]
2008 Olympic Games, the National Swimming Centre for swimming, diving, synchronized swimming competition, which could accommodate 17,000 spectators seats, including permanent seats for 6,000 spectators, additional temporary seats during the Olympic Games, 11,000 (after will be dismantled). After will be built into the international advanced level of the set, swimming, sports, fitness, recreation in the center of one. 。
[Design]
National Swimming Center design is based on the global design competition, "water cube" ([H2O] 3) programme. The programme by the China State Construction Engineering Corporation, Australia PTW Architects, ARUP Australia Limited joint design. Design reflects [H2O] 3 ( "Water Cube") design, architectural design and financial structure of integrated design, the design novel, unique structure, and the National Stadium are more harmonious, al fully meet the requirements of the 2008 Olympic Games tournament, and easy to After operators. 。
Beijing National Swimming Center from the state-owned assets management company responsible for the construction, management and operation, started at the end of 2003, have been completed before the end of 2007 and put into trial operation and accept International Swimming Federation and the International Olympic Committee's inspection and acceptance. 。
[Green] venues 。
Green Olympics, Hi-tech Olympics, People's Olympics, the Beijing Olympic Games as the three core concepts for the Beijing Olympic Games is a programmatic work of guiding significance. Three in the concept, the first of which is a green Olympics. "Beijing Olympic Action Plan" in the definition of a green Olympics, it is not difficult to see that the green Olympic Games each of the sessions, people need to have high standards for the protection of the ecological quality, in accordance with the work to implement the standards. 。
National Swimming Center main building of advanced energy-saving technologies, including the use of heat pumps, solar energy use, comprehensive utilization of water resources, advanced HVAC systems, as well as control systems and other energy saving and environmental protection technologies, such as the use of external insulation to reduce energy loss applying energy efficient lighting and light control technology. These new standards, new technologies and the use of new materials for China's future energy-saving building construction has played a good role model, but also further stimulate and promote the construction of energy-saving technologies and the development of industries. 。
Cubic water used in ETFE membrane material, the most appropriate performance "Water Cube" Water Cube "appearance looks like a blue box of water, and no rules like a wall on the bubble. This bubble the materials used "ETFE" that is, we often say that the "poly fluoride." of such material corrosion resistance, thermal insulation of superb, self-cleaning ability. foreign anti-aging tests prove that it can be used 15 to 20 years. such material and also very strong, it is alleged that in the injury will not jump above it. absolutely at the same time as its own water-borne, it can use its own natural completion of clean water, is a new environmental protection materials. like a "water bubbles "ETFE film has better compression, the thickness of a piece of paper just as ETFE membrane composition of the gas pillow, and even can bear the weight of a car. gas pillow positioned under the different distribution of the density of the outer membrane uneven coating, which would become effective plating shielding direct sunlight into the museum, a shading and cooling effect. 。
[Cubic water water water-saving programme: 。
* Change Control swimming pools 。
To ensure that the "Water Cube" to the quality of the latest health standards FINA, swimming pools of water will be used sand filter - Ozone filter- activated carbon water purification process, all use Ozone filterdisinfection. According to reports, Ozone filterdisinfection not only can effectively remove the water smell, but also eliminate the water on the human body, stimulating. 。
In addition, the swimming pools will be full use * Change control technology, to improve the operating efficiency of water purification systems, water purification Pharmacy and lower power consumption, save water pools fill more than 50 per cent. In addition, swimming pools and water play pool impermeable concrete will be used to prevent leakage. 。
Bath water for flushing and irrigation 。
Apart from the swimming pool water, "Water Cube" other water conservation also. Toiletries such as wastewater, and will contact the biological oxidation, filtration, activated carbon adsorption and reuse After disinfection, the venue for the toilet flushing, garage floors and washing Green Outdoor irrigation. This alone can save water annually 44,530 tons of water. In addition, in order to reduce water evaporation, "Water Cube" outdoor green space will be conducted at night irrigation, the use of micro-irrigation sprinkler Israel, can be built to conserve water by 5%. 。
Sanitary based meter of water 。
In order to minimize people in the use of waste water, "Water Cube" on the toilet, bathing lead, vanities and other devices are used inductive flushing valve, the reasonable control of sanitary ware from water, and water points in the set focus water, and measure water consumption. Through these measures is expected to be about 10% water. 。
Apart from the bath water, "water cube" game hall will be set up in the drinking water, for the athletes and spectators to provide drinking water. To avoid the secondary pollution of drinking water, avoid wastage, "Water Cube" will be used for drinking water straight terminal-processing equipment. 。
Cubic construction techniques [water] 。
Membrane Structure is the most representative of the 21st century a new architectural forms, has become a large-span space one of the main forms of construction. It set architecture, structural mechanics, chemical industry, materials science and computer technology, integrated with the construction of a symbolic structure of the space, it not only reflects the strength of the United States, also fully demonstrate the idea of Architects, to enjoy nature romantic space. In the 2008 Olympic Games in architectural design, the application of membrane structures on the perfect embodiment. 。
"Water Cube" is the world's largest membrane structure engineering, architectural external use the world's most advanced environmental protection, energy conservation ETFE (ethylene tetrafluoroethylene) membrane material. National Stadium project contracting, general manager of Tanxiaochun revealed that the life expectancy of such material for more than 20 years, but the actual length than this, people can walk on the hit, feeling special rods. Currently the world, only three are able to complete this membrane structure. 。
"Water Cube" from the construction of more than 3,000 pillow gas, gas pillow sizes, shapes vary, covering 100,000 square meters, called world's greatest. Apart from the ground, the appearance of the membrane structure used. Pillow successful installation of the gas will be pre-installed on the steel in the pipeline inflatable become inflated "bubble," the entire process from computer inflatable intelligent monitoring, and the light of the prevailing atmospheric pressure, light conditions, such as the "bubble" to maintain the best state. 。
Such as "bubble filled" with the same membrane material self-cleaning , the surface of the membrane is basically did not have any dust. Even if due to dust, natural precipitation is sufficient to enable a clean and as new. In addition, the membrane material has better compression of the people above playing the "trampoline" no problem "normal place of a car will not be crushing." If the event of the outer membrane rupture, according to the contingency plan, in eight hours of the damaged membrane repair or replacement. "Cubic water" crystal clear above the cloak also dotted with countless white bright spot, known as plating, they can change the direction of the light, the effect of a thermal insulation astigmatism. 。
In addition, the "Water Cube" an area of 7.8 hectares, but did not use a steel, concrete one. Its walls and ceiling are connected by pipe from the small, 12,000 nodes. Only 2.4 mm thick pillow-like membrane structures like包住skin of the entire building, one of the largest gas pillow about 9 square meters, a minimum of less than 1 square meter. Compared with glass, it can be more thoroughly into the sunlight and air, thereby allowing the pool to maintain constant temperature, can be energy-saving 30%. 。
What is the cube of water 。
The perfect embodiment membrane structure - Water Cube 。
Membrane Structure is the most representative of the 21st century a new architectural forms, has become a large-span space one of the main forms of construction. It set architecture, structural mechanics, chemical industry, materials science and computer technology, integrated with the construction of a symbolic structure of the space, it not only reflects the strength of the United States, also fully demonstrate the idea of Architects, to enjoy nature romantic space. In the 2008 Olympic Games in architectural design, the application of membrane structures on the perfect embodiment. 。
"Water Cube" is the world's largest membrane structure works, in addition to the ground, the appearance of the use of membrane structure - ETFE, blue surprisingly soft on the surface but very substantial. National Stadium project contracting, general manager of Tanxiaochun revealed that the life expectancy of such material for more than 20 years, but the actual length than this, people can walk on the hit, feeling special rods. Currently the world, only three are able to complete this membrane structure. 。
"Taking into account the energy-saving standard venues, membrane structure has strong thermal efficiency; In addition, the repair of this structure is very convenient, for example, shooting guns or sharp poke into things, monitoring computer will automatically be felt. Break if a hole, the only one with stickers on the trip; membrane structure is also very compact, and has a good self-cleaning, dust is not easy glued to the top, dust with water can be discharged. "Tanxiaochun said, membrane structure that they themselves have drainage and sewerage, as well as the s of Moisture Removing and antimist , in particular the anti-condensation of swimming is particularly important. 。
Moxie water as a construction, water cube form the structure of the complex and freedom, from the planning system ingenious and simple variation, simple pure shape modest home with the magnificent dialogue, different temperament contrast to their spirituality to be fun symbiotic. Palm beach, artificial waves…… sublimation of the Olympic Stadium for the people of the world never mind the water park. 。
2008北京奥运会热词一览 。
国际奥委会 the International Olympic Committee (IOC)。
申办城市 the bidding cities。
候选城市 the candidate cities。
申办2008年奥运会 bid for 2008 Olympics。
北京奥申委 Beijing 2008 Olympic Games Bidding Committee (BOBCO)。
主办2008年奥运会 host the 2008 Olympic Games。
奥林匹克精神 the Olympic ideals; the Olympic spirit。
世界奥林匹克日 the International Olympic Day。
环境保护 protect the environment。
北京四环路 the fourth ring road in Beijing。
城市基础设施建设 the city's infrastructure construction。
最后的投票 make the final vote。
绿色奥运 the Green Olympics。
科技奥运 the Scientific Games。
节水龙头 water-saving taps。
再生纸 recycled writing paper。
废电池 used batteries。
无氟冰箱 Freon-free refrigerators。
闭路电视 close-circuit television。
友好大使 the Goodwill Ambassador。
长跑 a long-distance running。
世界大学生运动会 the Universiade。
同一个世界,同一个梦想 One world ,One dream。